Let me tell you about the chickens. You see, I went to a public sandbox this afternoon in Second Life to continue working on my house (a sandbox is a place where you can go in Second Life to practice building things), and I noticed that in my "inventory" of objects, I had something named "chickens". Hmmmmmm--I didn't remember anyone ever giving me something called "chickens". Curious as to what it was, I dragged it out to the ground to see what it was. Big mistake. Turns out it was a scary little scripted object that I must have picked up at some point--possibly earlier in the day, packaged inside another object that was in the guise of some free clothing.
When I initially dragged the "chickens" object onto the ground and it "rezzed" (SL slang for gradually displaying), it just looked as though I a had a bunch of dead chickens lying around my feet on the ground.
But then....crap! They all jumped up and started running around! They were animated chickens! Then they started replicating themselves! Double crap! 1000 animated chickens! THEN they started shrieking! Eeee! 1000 shrieking animated chickens! That was when I bailed out and teleported back to my home world, like a little kid who'd knocked over a vase and ran to hide under the bed.
But very soon I realized that someone might report me for abuse in a public sandbox (setting thousands of noisy animated chickens loose in a public place is a BAD thing), so I teleported back to the sandbox with my virtual tail between my legs. The local sandbox mentor met me as soon as I arrived by saying, "No more CHICKENS, ok?" Of course, I explained what happened, which I am quite certain provided her with her major laugh for the day. She was the one who told me I'd probably picked it up in the freebies box.
Suffice it to say that is the last time I will ever rez an object I don't remember picking up, and that I will be renaming generically-named objects to help cue my memory later on. I'm adding the "don't rez objects you don't recall picking up" rule right up there with the first rule I learned when I initially arrived in Second Life: If you see someone coming at you with a cage trailing behind them--RUN!
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1 comment:
It reminds me of the "Trouble with Tribbles" Star Trek episode.
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